Namespace GGL.Animation
Classes
AnimationComposer
TriggerBehaviour that can trigger/kill a set of other TriggerBehaviour.
TriggerBehaviour
Behaviour that can trigger and kill a piece of code.
Tween<T>
Base class for anything you want to tween via inspector.
Interfaces
ITriggerState
Defines methods to save and load state of a TriggerBehaviour.