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    Namespace GGL.Animation

    Classes

    AnimationComposer

    TriggerBehaviour that can trigger/kill a set of other TriggerBehaviour.

    TriggerBehaviour

    Behaviour that can trigger and kill a piece of code.

    Tween<T>

    Base class for anything you want to tween via inspector.

    Interfaces

    ITriggerState

    Defines methods to save and load state of a TriggerBehaviour.

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