Class AnimationComposer
TriggerBehaviour that can trigger/kill a set of other TriggerBehaviour.
Inherited Members
Namespace: GGL.Animation
Assembly: GGL.dll
Syntax
[AddComponentMenu("GG-Library/Animation/Animation Composer")]
[HelpURL("https://ggl.yoannhaffner.com/articles/tweens.html")]
public class AnimationComposer : TriggerBehaviour
Fields
| Edit this page View Sourcetriggers
Declaration
[SerializeField]
[Tooltip("Triggers to trigger once triggered")]
protected TriggerBehaviour[] triggers
Field Value
Type | Description |
---|---|
TriggerBehaviour[] | Triggers to trigger (tricky, ain't it? 😛) |
Methods
| Edit this page View SourceKill()
Kill all the triggers.
Declaration
[ContextMenu("Kill")]
public override void Kill()
Overrides
| Edit this page View SourceTrigger()
Trigger every triggers.
Declaration
[ContextMenu("Trigger")]
public override void Trigger()