Class Configuration
It will load every SingletonBehaviour defined by Tools > GG-Library > Manage Singletons.
Inherited Members
Namespace: GGL
Assembly: GGL.dll
Syntax
public class Configuration : ScriptableSingleton<Configuration>
Remarks
Don't touch that.
Properties
| Edit this page View SourceMusicChannel
Declaration
public static AudioMixerGroup MusicChannel { get; }
Property Value
Type | Description |
---|---|
AudioMixerGroup | It will load every SingletonBehaviour defined by Tools > GG-Library > Manage Singletons. |
SoundsChannel
Declaration
public static AudioMixerGroup SoundsChannel { get; }
Property Value
Type | Description |
---|---|
AudioMixerGroup | It will load every SingletonBehaviour defined by Tools > GG-Library > Manage Singletons. |
Methods
| Edit this page View SourceInit()
Init the scriptable once created. Called on reset as well.
Declaration
protected override void Init()
Overrides
| Edit this page View SourceSet(GameObject, bool)
Set state of a Singleton
Declaration
public void Set(GameObject singleton, bool value)
Parameters
Type | Name | Description |
---|---|---|
GameObject | singleton | |
bool | value |