Class Texture2DUtility
Namespace: GGL.Utility
Assembly: GGL.dll
Syntax
public static class Texture2DUtility
Methods
| Edit this page View SourceCreateTexture2D(int, int, Color)
Creates a texture filled with the given color.
Declaration
public static Texture2D CreateTexture2D(int width, int height, Color color)
Parameters
Type | Name | Description |
---|---|---|
int | width | |
int | height | |
Color | color |
Returns
Type | Description |
---|---|
Texture2D |