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    Class ScriptableData<T>

    Base UnityEngine.ScriptableObject for every default Data you want to configure in Database.

    Inheritance
    object
    Object
    ScriptableObject
    ScriptableData
    ScriptableData<T>
    Inherited Members
    ScriptableData.MENU_CREATE
    ScriptableData.id
    Namespace: GGL.DB.Scriptable
    Assembly: GGL.dll
    Syntax
    public abstract class ScriptableData<T> : ScriptableData where T : class
    Type Parameters
    Name Description
    T Base for every default you want to configure in .
    Remarks

    Check this guide to see how you can properly inherit this class.

    Methods

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    DeleteFromDB()

    Delete itself in scriptable database.

    Declaration
    public override void DeleteFromDB()
    Overrides
    ScriptableData.DeleteFromDB()
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    Load()

    Create a data from default configuration.

    Declaration
    public abstract T Load()
    Returns
    Type Description
    T
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    UpdateInDB()

    Register itself in scriptable database.

    Declaration
    protected override void UpdateInDB()
    Overrides
    ScriptableData.UpdateInDB()
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